OPX//77
opx_infinityvehiclekeys

Events

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Network events of the vehiclekeys module.

opx:net:vehiclekeys:toggle

Client → server. Lock or unlock the vehicle the eye landed on. Every other field is ignored. 1 s cooldown per player. Answered with a toast.

TriggerServerEvent('opx:net:vehiclekeys:toggle', { vehicleId = vehicleId })
  • vehicleId: string — a decimal string

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