opx_infinityhauling
Server
Last updated on
The hauling contract on the server — crate counts and who is carrying.
local hauling = OPX.Api.Get('hauling')From server code inside opx_infinity.
State
Crates per usable site.
hauling.State()Returns
Result— value{ sites, total }sites[key]:{ standing, claimed, carried }for every usable sitetotal: crates in the world
IsCarrying
Whether a player has a crate attached right now. Not a Result.
hauling.IsCarrying(player)Parameters
- player:
number
Returns
boolean
if hauling.IsCarrying(source) then return end